#include "soundfile.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>


SoundFile::SoundFile(Sound::Type type)
{
	_type = type;
}

SoundFile::~SoundFile()
{

}

void SoundFile::Init(unsigned char* snd_data, int size, Format::Type format)
{
        _sndData = snd_data;

        _sndSize = size;

        _format = format;
}
